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Live face mocap version 2
This is my second try at live face motion capture.
I'm researching on how to combine live mocap with strand based hair siulation. This time I made 52 blendshapes for the face tracking and used an Iphone. This version is stil not yet finished.
Used software
Blender
Unity
Maya

Character Name. Toto
This character is based on my pet named Toto.




Sculpt
Retopo

The hair is still a work in progress.
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